Sunday, 21 February 2010

Well, I'm officially done with this

Deema's award model that is;




I don't know why the colours appeared to be muted in this image. I probably should of toed around with it more in Photoshop rather then using Auto Contrast and Auto Levels, which I did with all of my other renders, haha.

Making the logos transparent was more troublesome than I thought. It involved making a diffuse texture in Photoshop, as well as creating an alpha version of the texture. It is my understanding that the alpha version is used to determine where light is placed, for lack of a better word. White is where light will be, and total black is where  light will be not, making it transparent.

I'm probably completely wrong and/or I'm using the wrong terminology but that's how I think of it. Works for me. 

Friday, 19 February 2010

Pretty much complete design page

Second design animation

You know the drill.



For some reason though, it cuts off before it gets to a stand still. Annoying but I can't be bothered uploading it again.

Thursday, 18 February 2010

Settling on this

I hate the lighting but I'm leaving it there, it's good enough for my coursework. Now I just need to animate a 360 degree rotation around the lamp itself. Shouldn't take too long.

Tuesday, 16 February 2010

Ugh


I'm really not digging the design (or lack thereof) in this model. I think the large and ugly shade is what's throwing it off. And I also need to experiment more with the base material.

Well, it is art

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Space ghost firing his destructo-ray for eternity

Sunday, 14 February 2010

And this time with a logo

I hate the stupid Vray watermark. Really ruins it.

Monday, 8 February 2010

Another Render Of The Award

But this time at a higher angle and transparent. Also modified a bit with photoshop.

Sunday, 7 February 2010

Deema's award model


Yeah, so basically my sister asked me to model an award for some of her coursework and here is the result. It's not completely finished as I don't know if she wants to keep it this way but I thought I might as well post it here. Model took about an hour to make and the rendering, done with Vray, took about 20 minutes. 

Mind you, I'm still experimenting with this renderer and all of it's functions but so far I'm more pleased with it than mental ray.

Also related, I'm going to finish that lamp model prototype today, rendered and all. That's being hopeful.